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Grow Snake
var myName = 'Go4Tech';
var snake = GAME.createSnake(myName);
var apple = GAME.createApple();
var gameSpeed = 3;
function moveSnake(direction) {
if (direction === 'down') {
GAME.setDirectionForSnake('down');
} else if (direction === 'up') {
GAME.setDirectionForSnake('up');
} else if (direction === 'right') {
GAME.setDirectionForSnake('right');
} else if (direction === 'left') {
GAME.setDirectionForSnake('left');
}
};
function gameRules() {
// Detect if the snake ate an apple
if (GAME.detectCollisionBetween(snake, apple)) {
// If true, then grow the snake
GAME.growSnake();
// Set a new location for the apple
apple = GAME.setAppleInRandomLocation();
}
};
GAME.draw(snake, apple);
GAME.loop(gameRules, gameSpeed);
GAME.onArrowKey(moveSnake);
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